How I shipped 3 apps in a month and built the tool that made it possible
I quit my job in March. By the end of April, I had three native iOS/Android apps on the App Store. No team. No co-founder. No funding. I'm self-taught. No CS degree. 10 years of shipping fullstack ...

Source: DEV Community
I quit my job in March. By the end of April, I had three native iOS/Android apps on the App Store. No team. No co-founder. No funding. I'm self-taught. No CS degree. 10 years of shipping fullstack — startups, large companies, everything in between. And I did the three apps alone. Here's what actually happened. The real bottleneck isn't coding Before I quit, I spent a week thinking about why solo projects take so long. Turns out it's not the coding. It's everything around it. Setting up auth for the third time in two years Wiring in payments, push notifications, onboarding — from scratch again Spending half a day deciding between X and Y, then Googling the same thread you've read before Switching between building and debugging infrastructure that should just work I had 10 years of experience. I was still losing weeks to setup. So before I wrote a single line of product code, I built a foundation. Auth. Payments. Push notifications. Navigation patterns. All the things I knew I'd need — d