I built a2a-mesh: a TypeScript runtime for A2A-based agent communication
Over the last 6 months, I’ve been building a2a-mesh in nights and weekends. It started from a simple frustration: Why do we keep rebuilding the same infrastructure in every agent project? When you ...

Source: DEV Community
Over the last 6 months, I’ve been building a2a-mesh in nights and weekends. It started from a simple frustration: Why do we keep rebuilding the same infrastructure in every agent project? When you try to make agents built with different frameworks work together, the business logic may be different, but the infrastructure work tends to repeat: protocol glue auth retries streaming service discovery observability operational controls That repetition is what led me to build a2a-mesh. The problem In practice, cross-framework agent communication is rarely just “connect A to B”. You usually end up stitching together transport logic, compatibility layers, middleware, tracing, error handling, and deployment concerns. That gets messy fast, especially if you want something that is: reusable observable secure maintainable production-oriented What is a2a-mesh? a2a-mesh is an open-source TypeScript runtime/platform for A2A-based agent-to-agent communication. My goal is to provide a reusable foundati